XCode project editor

Today I want to talk about the Xcode Project Editor for Unity that I recently released on GitHub. This year I spent most of my coding time writing custom plugins for Unity to interface our projects with different SDKs for iOS and Android. The biggest issue I bumped into was to automate the build process for custom libraries. The purpose of this project is to programmatically edit an XCode 4 project, directly within Unity, for the ones who need more control of the build process on iOS and Mac.